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java.lang.Object de.javagl.simplemesh.impl.DefaultMeshPrimitives
public class DefaultMeshPrimitives
Default implementation of MeshPrimitives
.
Constructor Summary | |
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DefaultMeshPrimitives(java.util.Collection<? extends Vertex> vertices,
java.util.Collection<? extends Edge> edges,
java.util.Collection<? extends Face> faces)
Creates new mesh primtives that contain copies of the given collections. |
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DefaultMeshPrimitives(float[] vertices,
int stride,
int[] faceVertexIndices)
Creates new mesh primitives from the given information. |
Method Summary | |
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java.util.List<Edge> |
getEdges()
Returns an unmodifiable list of edges. |
java.util.List<Face> |
getFaces()
Returns an unmodifiable list of faces. |
java.util.List<Vertex> |
getVertices()
Returns an unmodifiable list of vertices. |
java.lang.String |
toString()
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Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Constructor Detail |
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public DefaultMeshPrimitives(java.util.Collection<? extends Vertex> vertices, java.util.Collection<? extends Edge> edges, java.util.Collection<? extends Face> faces)
vertices
- The verticesedges
- The edgesfaces
- The facespublic DefaultMeshPrimitives(float[] vertices, int stride, int[] faceVertexIndices)
vertices
- The vertex coordinatesstride
- The stride for the vertex arrayfaceVertexIndices
- The indices of the vertices that
the faces consist of. Each three consecutive indices of
this array will be the indices of one triangle.Method Detail |
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public java.util.List<Vertex> getVertices()
MeshPrimitives
getVertices
in interface MeshPrimitives
public java.util.List<Edge> getEdges()
MeshPrimitives
getEdges
in interface MeshPrimitives
public java.util.List<Face> getFaces()
MeshPrimitives
getFaces
in interface MeshPrimitives
public java.lang.String toString()
toString
in class java.lang.Object
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