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java.lang.Objectde.javagl.simplemesh.utils.ObjLoader
public class ObjLoader
Utility methods for reading MeshPrimitives from OBJ files.
| Method Summary | |
|---|---|
static MeshPrimitives |
load(java.io.InputStream objInputStream)
Reads mesh primitives from the given OBJ input stream. |
static MeshPrimitives |
load(java.lang.String fileName)
Reads the mesh primitives from the OBJ with the given name |
static void |
save(MeshPrimitives meshPrimitives,
java.io.OutputStream objOutputStream)
Write the given mesh primitives as OBJ data into the given stream |
static void |
save(MeshPrimitives meshPrimitives,
java.lang.String fileName)
Save the given mesh primitives into an OBJ file with the given name |
| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Method Detail |
|---|
public static MeshPrimitives load(java.lang.String fileName)
fileName - The OBJ file name
null if the
data could not be read.
public static MeshPrimitives load(java.io.InputStream objInputStream)
throws java.io.IOException
objInputStream - The input stream
java.io.IOException - If something goes wrong...
public static void save(MeshPrimitives meshPrimitives,
java.lang.String fileName)
meshPrimitives - The mesh primitivesfileName - The file name
public static void save(MeshPrimitives meshPrimitives,
java.io.OutputStream objOutputStream)
throws java.io.IOException
meshPrimitives - The mesh primitivesobjOutputStream - The stream
java.io.IOException - If an IO error occurs
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