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| Packages that use MeshPrimitives | |
|---|---|
| de.javagl.simplemesh | Simple interfaces for indexed meshes |
| de.javagl.simplemesh.impl | Default implementations of the mesh interfaces |
| de.javagl.simplemesh.ui | |
| de.javagl.simplemesh.utils | Utility classes for meshes |
| Uses of MeshPrimitives in de.javagl.simplemesh |
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| Subinterfaces of MeshPrimitives in de.javagl.simplemesh | |
|---|---|
interface |
Mesh
Interface for a simple mesh. |
| Uses of MeshPrimitives in de.javagl.simplemesh.impl |
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| Classes in de.javagl.simplemesh.impl that implement MeshPrimitives | |
|---|---|
class |
DefaultMesh
Default implementation of a Mesh. |
class |
DefaultMeshPrimitives
Default implementation of MeshPrimitives. |
| Constructors in de.javagl.simplemesh.impl with parameters of type MeshPrimitives | |
|---|---|
DefaultMesh(MeshPrimitives meshPrimitives)
Creates a new mesh from the given primitives |
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| Uses of MeshPrimitives in de.javagl.simplemesh.ui |
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| Methods in de.javagl.simplemesh.ui with parameters of type MeshPrimitives | |
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static void |
GeometryView.show(java.lang.String title,
MeshPrimitives meshPrimitives,
java.util.List<Edge> additionalEdges)
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| Uses of MeshPrimitives in de.javagl.simplemesh.utils |
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| Methods in de.javagl.simplemesh.utils that return MeshPrimitives | |
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static MeshPrimitives |
ObjLoader.load(java.io.InputStream objInputStream)
Reads mesh primitives from the given OBJ input stream. |
static MeshPrimitives |
ObjLoader.load(java.lang.String fileName)
Reads the mesh primitives from the OBJ with the given name |
| Methods in de.javagl.simplemesh.utils with parameters of type MeshPrimitives | |
|---|---|
static float[] |
Area.computeVertexAreas(MeshPrimitives meshPrimitives)
Compute the array containing for each vertex the area (that is, 1/3 of the area of its adjacent triangles). |
static void |
ObjLoader.save(MeshPrimitives meshPrimitives,
java.io.OutputStream objOutputStream)
Write the given mesh primitives as OBJ data into the given stream |
static void |
ObjLoader.save(MeshPrimitives meshPrimitives,
java.lang.String fileName)
Save the given mesh primitives into an OBJ file with the given name |
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